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| /** * Definition for a binary tree node. * type TreeNode struct { * Val int * Left *TreeNode * Right *TreeNode * } */ type FindElements struct { set map[int]bool }
func Constructor(root *TreeNode) FindElements { set := map[int]bool{} var dfs func(node *TreeNode, cur int) dfs = func(node *TreeNode, cur int) { if node == nil { return } set[cur] = true dfs(node.Left, (cur<<1)+1) dfs(node.Right, (cur<<1)+2) } dfs(root, 0) return FindElements{ set, } }
func (this *FindElements) Find(target int) bool { return this.set[target] }
/** * Your FindElements object will be instantiated and called as such: * obj := Constructor(root); * param_1 := obj.Find(target); */
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